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Friday, 13 August 2010

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    Gen Con 2010


    The Best Four Days in Gaming! Arriving at the doorstep of the Indiana (**) Convention Center is no less than overwhelming. Countless gamers flood a four block radius and by no means is are the festivities restricted to the convention center. Gen Con is a five block radius. Steak n' Shake is packed 24 hours a day, and the halls of the surrounding hotels are filled with gamers all hours of the night. The Marriot accross (**) street from the convention center is the home of "True Dungeon" a Live Action Role Playing event that is a fan favorite. Always sold out True Dungeons is an experience I look foreward to someday actually participating in, and I have heard nothing but awesome about it from those who have played. The Wyatt, Embassy, and Hilton hotels all just down the street from the convention center and the Marriot may not have something as epic as True Dungeon in their ballrooms but they have allowed gamers to literally overrun every "space" available. You can't walk anywhere without seeing a table taken up by a game. Around the corner, past the movie theater and beyond the (**) you will find Union Station Ballroom ~ site of the White Wolf Larp and yet more gaming goodness.


    The convention center itself is two levels of fun. Personally, I spent 90% of my time on the "Exhibition Hall" floor. As VP of Marketing it was my task to meet with publishers and manufacturers, fellow marketing professionals, and the like and talk about "bixnas" or what have you. I got very familiar with that floor as I bounced back and forth. Vying for the attention of VIPs while also attempting to not impede their sales. Game manufacturers are not the only people that have booths in the exhibit hall. Troma Vision was there - back in the back most back corner. Selling DVDs that for all the world looked like pirated copies of movies ~ gotta love Troma. Next to them in the "low rent" section of the exhibit hall were authors (none of whom I got to talk to this year) and then artists. I did find time to speak with a couple of artists about my ideas for the future of gaming, podcasts, and generally artsy stuff. To name just a couple of them: John E. Kaufmann, Peter Mohrbacher, Marc Scheff, and Jeff Himmelman of WIPPODCAST.com. Artists, writers, and odd men out were all on one side of the convention center exhibition hall. The center of the exhibition hall was where the big names in gaming were located: Wizards of the Coast, Catalyst, Privateer Press, AEG, Settlers of Catan, and the like. Tucked in the nooks around them were less well known, but no less awesome groups like Flying Frog, Shard, and Queen Games. Not to mention EoV's new sponsor, the new but amazing Ex illis!


    For the last two years the Convetion Center has been under construction. This year a new room was opened leading off from the exhibit hall. A huge.. giant.. collossal room that was dedicated to Collectible Card Games this year. Considering that most of the speciality rooms, like table top games and warhammer, were the same this year as they were in 2009 you can probably expect the CCG room to be located in the same place ~ just off the exhibit hall. Surrounding the exhibit hall are several instances of performance spots. Every entrance to the exhibit hall is surrounded by performers. SCA style players sing at one end, and Link plays a flute at the other. In between them a man heralds the "prison" a special Gen Con "event" that allows you to place your friends into a faux cell. Therin they are tortured with the smells of the food court only a few feet away. This year Will Wheaton agreed to be jailed for the low price of a thousand dollars. Sadly I missed it. Would have been a great time to pitch him my script lol!


    Speaking of Will Wheaton. Will and the other celebrities were placed on a podium to one side of the exhibit hall this year. In front of them was a plaza of battle. Amtgard. Those of you familiar with the sportmen of Amtgard can imagine what a spectacle the line leading up to the signing booths were exposed to. Kids of all ages (eight to over forty) waged foam war fun for their majesties. All very cool. I made my way past the Amtgard gang (good friends of mine) at least once a day all four days to herald my customary "Gett'em!!" to the Foam Fighters. Sadly ~ I was too busy working to stand in line to get an autograph. As it turns out I actually attended a party with Margret Weiss one of the nights of Gen Con ~ but I didn't recognize her in the crowd. Funny! So much is going on in an environment like Gen Con that its terrifying to imagine what you have missed! The only way to work Gen Con is to focus on the positive. Like the Booth Babe at Tom Filsinger Games! Rawr!


    Speaking of Great Things. Ex illis. I am not just saying this because they are our sponsors. I am truely astounded by them. Its a super complicated version of miniature battles that is meant to be played with miniature and computer. The miniatures are made of plastic, unlike the weighty and awesome minis put out by Privateer Press. They are larger than Warhammer minis, and like Hero Clicks they can be very ... very big. The glorious thing about Ex illis is way the game is meant to be played. You get a board and a set of minis with the basic set. You can dress the basic board up with the same kind of accessories that you could any other. The magic comes in when you connect the internet into the deal. You and your opponents battle in front of each other, and use the internet to make it all happen. Techincally? Yes, you are capable of playing Ex illis without the computer to track the details and the internet to track your progress. It will take ..forever.. and you won't gain the benefits of your success in your next battle. You could also play Ex illis without the minis... but like I said ~ the magic happens when you bring all the pieces together.


    My trip to Gen Con was all about the exhibit hall, but the majority of gamers in attendance were there to play. Everywhere you looked people were playing games. Mostly at tables provided for them, but even the nooks and crannys of the hallways and stairwells groups were gathered around card games and dice. While most people were playing games others were playing dress up. Phenomenal costumes abounded. Entire casts of video games and animae series alike came to life at Gen Con. I saw a minotaur. I saw at least half a dozen Links from the Zelda series. Characters that I recognized from commercials and those that I knew I should wondered around me. Other people wore costumes that were not specific characters, but themes. Steam Punk is all the rage these days and countless clockwork hats abounded. Simple yet sublime Victorian Flamboyance was easily the most common dress up ~ steam punked and classical alike. Beyond pure costume players, Amtgard outfitted warriors, Steam Punk Victorian, and classy midevil dress there was of course.. the goofballs. I saw someone with bright green sigils on their face and I honestly don't think it was a character ... unless it was his character from a table top game. Silly hats, and of course ... super T-Shirts. No where is there a better collection of witty T-Shirts ... hands down.


    Gen COn was everythign I expected out of the best four days in gaming. Countless games, I even got to play one. Countless gamers, I met a few new friends. A literally sea of people all of whom would laugh at a joke revolving around cabbits. Games were the primary activities but gamer shows like the Damsels of Dorkington, a burlesque show that bends shakespearian plays around three lovely ladies little fingers, are also rampant. You never knew what you were going to run into as you rounded corners. Gen Con is fun for the whole family. Lego level games, nonstop card and board gaming, open bars and performers, all the way to wiser events suitable for grandmas. Hands down Gen Con has something to entertain everyone. Thats not to say I don't think Gen Con couldn't be even better. I want monitors on the walls that give you news like coverage of tournaments like the Ex illis open. I want to have revolving coverage of the Amtgard tourny. I want to know how the Magic the Gathering Tournament is going while I wait in line to talk to Margret Weiss. I want to see more cosplay, I want to see more face painters and more clowns. Gen Con is awesome! I want to see more of it!

Saturday, 13 March 2010

  • Bio Shock Mega Review Part 6!

    I killed it. I killed it! Oh my god that took four hours. I defeated the last Big Daddy in Fontain Fisheries, and I didn't use a single first aid kit. There was a health station around the corner :wink: ha ha! I read that message that said "You have not defeated all the Big Daddies" or whatever it said right before I went to turn the pictures into Peach. I said to myself "hmmm" do I loose the chance to get the last one? Have I lost the one I left behind back at Stienman's?

    So I took account of my weapons. 15 frag grenades. 6 proximity mines. 4 explosive buck, and 40 anti-personel rounds. 4 hours later and countless reloads of the game later …I killed it with exactly that much ammo.

    He was standing underneath the security camera that you use the first sentry glob plasmid on. I saved and started this all roughly four feet from the door that leads down to the first aid station at the bottom of the stairs that kind of curl around. The plan went as such. Hit the Big Daddy in the head 6 times with the proximity mine. Run down and heal. Run back. Hit the Big Daddy in the head 6 times with a frag grenade. Run down and heal. Run back. Hit the Big Daddy in the head with 5 frag grenades. Switch to the loaded shotgun and pop him. Switch to the loaded machine gun and empty the clip. Win.

    I won. The last stand was 6 perfect proximity mines to the head, followed by a barrage of ricocheting frag grenades flying everywhere as I ran back to the first aid kit. 6 frag grenades right to that Rosie's dome while standing inbetween the two doors, and a desperate dance with the shotgun and machine Gun on the two staircases above and below the first aid kit. The final takedown was actually a shotgun blast. I had switched up and emptied antipersonel rounds on the Big Daddy from the base of the stairs that lead up from the platform that the first aid kit is on. I took a proximity mine to the face and ran back to the first aid station and spent my last ten bucks.

    I spun around with the shotgun ready and I could tell that Big Daddy here was down to nothing. Pow pow! He is on fire and I duck down the stairs. I stand. I wait for hearbeats. Big Daddy doesn't come round the corner. I dart back up the stairs and I see the little red haired girl dancing and pointing at me with the syringe. Pow! Pow!

    I have full health. The Big Daddy is a charred mess in the pipes. Half in the wall as though it had partially disintegrated. Little Sister is crying over her lost protector. The options to harvest or rescue her come up.

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    BioShock
    By Take 2
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    Bio Shock Mega Review Part 6

    I killed another Big Daddy, and I am itching to take on the last one in this level. By "this level" I mean Fontain Fisheries. Hardly just begun - I know, but between the rocket launcher, electric buck, and explosive buck I think I can two step with the Big Daddy's pretty well. As it stands my only question is where to take him on. The last one I took out I had the help of a rocket turret, but I don't think I needed it. Particularly since I was able to upgrade my retaliation shock ability to level two using the Camera, and boy is it nice to get a first aid kit off of a dead spider splicer!

    I have to say that I really like the Camera item. It is a nice element in the game in that it gives you a goal other than simply kill kill kill. I find myself striving to get that "A" photograph. Instead of darting in and out of a room I have to dance around a little bit to try and get a nice shot of my enemies before I switch to weapons and take them down. I am thinking that the decoy plasmid power might help get a better shot of my enemies by giving me some breathing room to snap a shot of them before they start attacking me - but I am loath to reassign a plasmid slot away from a more attack worthy power - that may be a wrong move on my part. Proper use of tactical abilities is probably the best way to go.

    I know that I certainly find hacking the turrets and sentry bots onto my side is working out in my favor.

    Speaking of hacking, I am really enjoying the hacking mini-game. When this is all said and done and I have gotten poor whatsisname out of rapture, transformed him into a Big Daddy, or whatever it is that happens at the end of this game I fully intend to go looking for a flash widget that allows me to play the hacking tube game like you would minesweeper! Thats how much I am enjoying hacking! I don't think there is a turret, security camera, vending machine, or sentry bot yet that I have not hacked. I don't even use the freeze ability to slow the water flow down! Not that I have found the freeze ability garden yet - but even when I do I may pass it over in favor of something more combat worthy.

    I guess it all depends on how things go! Well, back to Rapture!

Saturday, 06 March 2010

  • Bio Shock Mega Review Continued!

    All right! PSN is back up and I got some time on the machine!

    I have killed a Big Daddy. Not just one but two! And I got a Trophy!

    In my last session of Bio Shock I really made some headway. I got the Telekinesis Plasmid and woot! Thats fun! I really do enjoy the TK. I am getting pretty good at snapping the grenades out of the air and sending them back at my enemies. I am not good enough to use them in combat with the Big Daddies, but I am going to try it in my next Big Daddy fight. There was a Nitro Splicer in the middle of that first Big Daddy fight, but I just let him get killed. I took down that Big Daddy the same way I took the second one down - with the Shotgun. I am a dartin and weavin bad ass. Switching back and forth from Shock and Shotgun while running backwards in a circle around the wall!

    Whoo!

    I also have the retributive shock ability set so that when the Big Daddy does manage to lay a hand on me he is stunned and I have a moment to hit the first aid button. I am hacking the turrets first thing so the Big Daddy is distracted by destroying those for pretty much the first half of his Life Bar, but after that - its all dancin like a butterfly! Sting with a Shotgun! Actually on the second Big Daddy - in Fontaine Fisheries I had a chance to buy Electro Buck before going into the battle - so it was just that much easier. In case you are curious I decided to free the Little Sisters instead of Harvesting them. Sigh.. the perpetual good guy - then again - I have gotten my first teddy bear out of the deal - so it ain't that bad!

    Thats about where I am. Killed that big daddy in the big room with all the splicers and turrets. I have hacked the missile turret in the next room, and made it too the Plasmid Upgrade station. I bought the extra space to have all three of my plasmids Shock, Flame, and Telekinesis available at all times. As far as the power-ups that I am looking at right now: Electro Bolt (sorry I like to call it shock), Telekinesis, and I switched the Flame out for the Hypnotize Big Daddy that I bought and haven't had a chance to test out yet. I have Hacker's Delight and Eve Link set up for Physical Tonics. Security Expert for Engineering Tonics, and Armored Shell along with Static Discharge for my Combat Tonics.

    I am ready to jump back in and take on the next Big Daddy!

Monday, 01 March 2010

  • Well isn't that a how ya doing?

    Emergency interruption of the Bio-Shock Mega Review.

    The Playstation Network is Down! Countless gamers everywhere are unable to access their digital playgrounds! Its not my Playstation or I would be pissed! As far as I understand it the Playstation system is to connected to its network that even games that you don't play online are not able to play because they are relying on constantly updated information on the internet. Basically if the designers included an automatic downloadable content feature into the creation of their game - that game is now inaccessible until whatever is causing the problem is resolved. This means I can't play Bio-Shock. This means that even attempting to play Bio-Shock runs the risk of corrupting my save file, deleting my trophies, or worse.

    The most profoundly amazing part of this is that PSN spokespeople have said that they do not know what the problem is. They know that it happened to the network as its calender switched from February to March. It has not happened to everyone, and it will be resolved ASAP. It makes you wonder what could do this to such a network? Is it a person? A entity of some sort that attacked the network? Could they have implanted a timed virass alert to activate at an appointed time like in Hackers? Hack the planet! Hackers

Shea

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    • Name: Shea
    • Birthday: 9/10/1979
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